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Games
Here’s a couple of games I have written over the years…
2000AD – Giddy 3 (Originally PC DOS, Now: Various Platforms)
Giddy3 is the second sequel to the Dizzy parody game ‘Wibble World Giddy’ I did back in the early Nineties. It’s a tongue-in-cheek platform / puzzle game starring an egg-shaped character with big hands.. I probably put way too much time into this but I’m very happy with how it turned out. Being a DOS game, it became difficult to run properly (as PCs and Windows moved on) - fortunately, fellow coder and fan of eggy retro games, Peter Gordon has rewritten the whole thing in C and ported it to Windows, Mac OSX, Amiga OS4 and even the Nintendo Wii. Have at it!
1995 – Aquanaut (Amiga)
This was based on the C64 game called ‘Shark’ I converted from the Spectrum. I was never that happy with how the C64 version turned out (it was only my second attempt at a commercial release) so this was a sort of a redux for me I guess.
I originally intended for it to be a commercial (budget) game but for various reasons it got shelved for a while. I finally finished it in 1995 and it was released as shareware through F1 Licenceware.There’s still a few control and gameplay niggles but all in all, its not bad.
Gameplay is pretty straightforward: Find your way out of the maze-like levels shooting the aliens along the way and facing off against a boss at the end. There’s mission-ettes to complete – info is given at the start of each level – and sometimes certain weapons are required for certain situations (function keys F1-F4 toggle those).
You can run the game under emulation on the PC using WinUAE or use an .adf to floppy program and run on a real Amiga (1 Meg RAM required).




